Beyond the third dimension : computer graphics and higher dimensions /
Thomas F. Banchoff.
- New York : Scientific American, 1996.
- ix, 211 p. ; 24 cm. + pbk.
- Scientific American Library series ; no. 33 .
Includes bibliographical references (pages 199-201) and index.
Introducing dimensions -- Scaling and measurement -- Slicing and contours -- Shadows and structures -- Regular polytopes and fold-outs -- Perspective and animation -- Configuration spaces -- Coordinate geometry -- Non-Euclidean geometry and nonorientable surfaces.