MTU Cork Library Catalogue

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Prolog programming for artificial intelligence / Ivan Bratko.

By: Bratko, Ivan, 1946-.
Material type: materialTypeLabelBookSeries: International computer science series.Publisher: Wokingham : Addison-Wesley, 1986Description: xvii, 423 p. : ill. ; 24 cm. + pbk.ISBN: 0201142244.Subject(s): Artificial intelligence -- Data processing | Prolog (Computer program language)DDC classification: 006.3
Contents:
An overview of prolog -- Syntax and meaning of prolog programs -- Lists, operators, arithmetic -- Using structures:example programs -- Controlling backtracking -- Input and output -- More built-in procedures -- Programming style and technique -- Operations on data structures -- Advanced tree representations -- Basic problem-solving strategies -- Best first:a heuristic search principle -- Problem Reduction and and/or graphs -- Expert systems -- Game playing -- Pattern-directed programming.
Holdings
Item type Current library Call number Copy number Status Date due Barcode Item holds
General Lending MTU Bishopstown Library Store Item 006.3 (Browse shelf(Opens below)) 1 Available 00183542
General Lending MTU Bishopstown Library Store Item 006.3 (Browse shelf(Opens below)) 1 Available 00035298
Total holds: 0

Includes bibliographical references and index.

An overview of prolog -- Syntax and meaning of prolog programs -- Lists, operators, arithmetic -- Using structures:example programs -- Controlling backtracking -- Input and output -- More built-in procedures -- Programming style and technique -- Operations on data structures -- Advanced tree representations -- Basic problem-solving strategies -- Best first:a heuristic search principle -- Problem Reduction and and/or graphs -- Expert systems -- Game playing -- Pattern-directed programming.

Table of contents provided by Syndetics

  • I The Prolog Language
  • 1 Introduction to Prolog
  • 2 Syntax and Meaning of Prolog Programs
  • 3 Lists, Operators, Arithmetic
  • 4 Using Structures: Example Programs
  • 5 Controlling Backtracking
  • 6 Input and Output
  • 7 More Built-In Predicates
  • 8 Programming Style and Technique
  • 9 Operations on Data Structures
  • 10 Advanced Tree Representations
  • II Prolog in Artificial Intelligence
  • 11 Basic Problem -Solving Strategies
  • 12 Best-First Heuristic Search
  • 13 Problem Decomposition and AND/OR Graphs
  • 14 Constraint Logic Programming
  • 15 Knowledge Representation and Expert Systems
  • 16 An Expert System Shell
  • 17 Planning
  • 18 Machine Learning
  • 19 Inductive Logic Programming
  • 20 Qualitative Reasoning
  • 21 Language Processing With Grammar Rules
  • 22 Game Playing
  • 23 Meta Programming

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