MTU Cork Library Catalogue

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Artificial intelligence / Elaine Rich, Kevin Knight.

By: Rich, Elaine.
Contributor(s): Knight, Kevin.
Material type: materialTypeLabelBookPublisher: New York : McGraw-Hill, 1991Edition: 2nd ed.Description: xvii, 621 p. : ill. ; 25 cm.ISBN: 0070522634 .Subject(s): Artificial intelligenceDDC classification: 006.3
Contents:
What is artificial intelligence -- Problems, problem spaces and searches -- Heuristic search techniques -- Knowledge representation issues -- Using Predicate logic -- Representing knowledge using rules -- Symbolic reasoning under uncertainity -- Statistical reasoning -- Weak slot-and-filler structures -- Strong slot-and-filler structures -- Knowledge representation summary -- Game playing -- Planning -- Understanding -- Natural logic processing -- Parallel and distributed AI -- Learning -- Connectionist models -- Common sense -- Expert systems -- Perception and action -- Conclusion.
Holdings
Item type Current library Call number Copy number Status Date due Barcode Item holds
General Lending MTU Bishopstown Library Store Item 006.3 (Browse shelf(Opens below)) 1 Available 00158351
General Lending MTU Bishopstown Library Store Item 006.3 (Browse shelf(Opens below)) 1 Available 00020920
Total holds: 0

Enhanced descriptions from Syndetics:

A revision of an established text for undergraduate and postgraduate Artificial Intelligence courses, this text incorporates the latest research and methods.

Includes bibliographical references (p. 583-603) and index.

What is artificial intelligence -- Problems, problem spaces and searches -- Heuristic search techniques -- Knowledge representation issues -- Using Predicate logic -- Representing knowledge using rules -- Symbolic reasoning under uncertainity -- Statistical reasoning -- Weak slot-and-filler structures -- Strong slot-and-filler structures -- Knowledge representation summary -- Game playing -- Planning -- Understanding -- Natural logic processing -- Parallel and distributed AI -- Learning -- Connectionist models -- Common sense -- Expert systems -- Perception and action -- Conclusion.

Table of contents provided by Syndetics

  • Preface (p. XV)
  • I Problems and Search (p. 1)
  • 1 What Is Artificial Intelligence? (p. 3)
  • 1.1 The AI Problems (p. 3)
  • 1.2 The Underlying Assumption (p. 6)
  • 1.3 What Is an AI Technique? (p. 8)
  • 1.4 The Level of the Model (p. 22)
  • 1.5 Criteria for Success (p. 24)
  • 1.6 Some General References (p. 26)
  • 1.7 One Final Word (p. 27)
  • 1.8 Exercises (p. 28)
  • 2 Problems, Problem Spaces, and Search (p. 29)
  • 2.1 Defining the Problem as a State Space Search (p. 29)
  • 2.2 Production Systems (p. 36)
  • 2.3 Problem Characteristics (p. 44)
  • 2.4 Production System Characteristics (p. 55)
  • 2.5 Issues in the Design of Search Programs (p. 57)
  • 2.6 Additional Problems (p. 60)
  • 2.7 Summary (p. 61)
  • 2.8 Exercises (p. 61)
  • 3 Heuristic Search Techniques (p. 63)
  • 3.1 Generate-and-Test (p. 64)
  • 3.2 Hill Climbing (p. 65)
  • 3.3 Best-First Search (p. 73)
  • 3.4 Problem Reduction (p. 82)
  • 3.5 Constraint Satisfaction (p. 88)
  • 3.6 Means-Ends Analysis (p. 94)
  • 3.7 Summary (p. 97)
  • 3.8 Exercises (p. 98)
  • II Knowledge Representation (p. 103)
  • 4 Knowledge Representation Issues (p. 105)
  • 4.1 Representations and Mappings (p. 105)
  • 4.2 Approaches to Knowledge Representation (p. 109)
  • 4.3 Issues in Knowledge Representation (p. 115)
  • 4.4 The Frame Problem (p. 126)
  • 4.5 Summary (p. 129)
  • 5 Using Predicate Logic (p. 131)
  • 5.1 Representing Simple Facts in Logic (p. 131)
  • 5.2 Representing Instance and Isa Relationships (p. 137)
  • 5.3 Computable Functions and Predicates (p. 139)
  • 5.4 Resolution (p. 143)
  • 5.5 Natural Deduction (p. 164)
  • 5.6 Summary (p. 165)
  • 5.7 Exercises (p. 166)
  • 6 Representing Knowledge Using Rules (p. 171)
  • 6.1 Procedural versus Declarative Knowledge (p. 171)
  • 6.2 Logic Programming (p. 173)
  • 6.3 Forward versus Backward Reasoning (p. 177)
  • 6.4 Matching (p. 182)
  • 6.5 Control Knowledge (p. 188)
  • 6.6 Summary (p. 192)
  • 6.7 Exercises (p. 192)
  • 7 Symbolic Reasoning under Uncertainty (p. 195)
  • 7.1 Introduction to Nonmonotonic Reasoning (p. 195)
  • 7.2 Logics for Nonmonotonic Reasoning (p. 199)
  • 7.3 Implementation Issues (p. 208)
  • 7.4 Augmenting a Problem Solver (p. 209)
  • 7.5 Implementation: Depth-First Search (p. 211)
  • 7.6 Implementation: Breadth-First Search (p. 222)
  • 7.7 Summary (p. 226)
  • 7.8 Exercises (p. 227)
  • 8 Statistical Reasoning (p. 231)
  • 8.1 Probability and Bayes' Theorem (p. 231)
  • 8.2 Certainty Factors and Rule-Based Systems (p. 233)
  • 8.3 Bayesian Networks (p. 239)
  • 8.4 Dempster-Shafer Theory (p. 242)
  • 8.5 Fuzzy Logic (p. 246)
  • 8.6 Summary (p. 247)
  • 8.7 Exercises (p. 248)
  • 9 Weak Slot-and-Filler Structures (p. 251)
  • 9.1 Semantic Nets (p. 251)
  • 9.2 Frames (p. 257)
  • 9.3 Exercises (p. 275)
  • 10 Strong Slot-and-Filler Structures (p. 277)
  • 10.1 Conceptual Dependency (p. 277)
  • 10.2 Scripts (p. 284)
  • 10.3 CYC (p. 288)
  • 10.4 Exercises (p. 294)
  • 11 Knowledge Representation Summary (p. 297)
  • 11.1 Syntactic-Semantic Spectrum of Representation (p. 297)
  • 11.2 Logic and Slot-and-Filler Structures (p. 299)
  • 11.3 Other Representational Techniques (p. 301)
  • 11.4 Summary of the Role of Knowledge (p. 302)
  • 11.5 Exercises (p. 303)
  • III Advanced Topics (p. 305)
  • 12 Game Playing (p. 307)
  • 12.1 Overview (p. 307)
  • 12.2 The Minimax Search Procedure (p. 310)
  • 12.3 Adding Alpha-Beta Cutoffs (p. 314)
  • 12.4 Additional Refinements (p. 319)
  • 12.5 Iterative Deepening (p. 322)
  • 12.6 References on Specific Games (p. 324)
  • 12.7 Exercises (p. 326)
  • 13 Planning (p. 329)
  • 13.1 Overview (p. 329)
  • 13.2 An Example Domain: The Blocks World (p. 332)
  • 13.3 Components of a Planning System (p. 333)
  • 13.4 Goal Stack Planning (p. 339)
  • 13.5 Nonlinear Planning Using Constraint Posting (p. 347)
  • 13.6 Hierarchical Planning (p. 354)
  • 13.7 Reactive systems (p. 356)
  • 13.8 Other Planning Techniques (p. 357)
  • 13.9 Exercises (p. 357)
  • 14 Understanding (p. 359)
  • 14.1 What Is Understanding? (p. 359)
  • 14.2 What Makes Understanding Hard? (p. 360)
  • 14.3 Understanding as Constraint Satisfaction (p. 367)
  • 14.4 Summary (p. 375)
  • 14.5 Exercises (p. 375)
  • 15 Natural Language Processing (p. 377)
  • 15.1 Introduction (p. 379)
  • 15.2 Syntactic Processing (p. 385)
  • 15.3 Semantic Analysis (p. 397)
  • 15.4 Discourse and Pragmatic Processing (p. 415)
  • 15.5 Summary (p. 424)
  • 15.6 Exercises (p. 426)
  • 16 Parallel and Distributed AI (p. 429)
  • 16.1 Psychological Modeling (p. 429)
  • 16.2 Parallelism in Reasoning Systems (p. 430)
  • 16.3 Distributed Reasoning Systems (p. 433)
  • 16.4 Summary (p. 445)
  • 16.5 Exercises (p. 445)
  • 17 Learning (p. 447)
  • 17.1 What Is Learning? (p. 447)
  • 17.2 Rote Learning (p. 448)
  • 17.3 Learning by Taking Advice (p. 450)
  • 17.4 Learning in Problem Solving (p. 452)
  • 17.5 Learning from Examples: Induction (p. 457)
  • 17.6 Explanation-Based Learning (p. 471)
  • 17.7 Discovery (p. 475)
  • 17.8 Analogy (p. 479)
  • 17.9 Formal Learning Theory (p. 482)
  • 17.10 Neural Net Learning and Genetic Learning (p. 483)
  • 17.11 Summary (p. 483)
  • 17.12 Exercises (p. 484)
  • 18 Connectionist Models (p. 487)
  • 18.1 Introduction: Hopfield Networks (p. 488)
  • 18.2 Learning in Neural Networks (p. 492)
  • 18.3 Applications of Neural Networks (p. 514)
  • 18.4 Recurrent Networks (p. 517)
  • 18.5 Distributed Representations (p. 520)
  • 18.6 Connectionist AI and Symbolic AI (p. 522)
  • 18.7 Exercises (p. 525)
  • 19 Common Sense (p. 529)
  • 19.1 Qualitative Physics (p. 530)
  • 19.2 Commonsense Ontologies (p. 533)
  • 19.3 Memory Organization (p. 540)
  • 19.4 Case-Based Reasoning (p. 543)
  • 19.5 Exercises (p. 545)
  • 20 Expert Systems (p. 547)
  • 20.1 Representing and Using Domain Knowledge (p. 547)
  • 20.2 Expert System Shells (p. 549)
  • 20.3 Explanation (p. 550)
  • 20.4 Knowledge Acquisition (p. 553)
  • 20.5 Summary (p. 556)
  • 20.6 Exercises (p. 557)
  • 21 Perception and Action (p. 559)
  • 21.1 Real-Time Search (p. 561)
  • 21.2 Perception (p. 563)
  • 21.3 Action (p. 569)
  • 21.4 Robot Architectures (p. 573)
  • 21.5 Summary (p. 576)
  • 21.6 Exercises (p. 577)
  • 22 Conclusion (p. 579)
  • 22.1 Components of an AI Program (p. 579)
  • 22.2 Exercises (p. 580)
  • References (p. 583)
  • Acknowledgements (p. 605)
  • Author Index (p. 607)
  • Subject Index (p. 613)

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