MTU Cork Library Catalogue

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3D for the Web [electronic book] : interactive 3D animation using 3ds max, Flash and Director / Carol MacGillivray and Anthony Head ; illustrations, Carol MacGillivray and Anthony Head.

By: MacGillivray, Carol.
Contributor(s): Head, Anthony.
Material type: materialTypeLabelBookSeries: Focal Press visual effects and animation series: Publisher: Amsterdam ; Boston : Elsevier Focal Press, 2005Description: online resource (vii, 316 pages) : illustrations.Content type: text Media type: computer Carrier type: online resourceISBN: 0240519108 (paperback); 9780240519104 (paperback); 9780080481845 (e-book).Subject(s): 3D studio | Flex (Computer file) | Director (Computer file) | Computer animation | Web sites -- DesignAdditional physical formats: Print version:: 3D for the Web.DDC classification: 006.693 Online resources: E-book Also available in print form.
Contents:
3D for beginners: basic buttons -- Interface design for 3D websites -- An introduction to real time 3D -- Designing and making characters -- Making characters from Shockwave -- Animating for 3D interactivity -- Building virtual environments -- Making a 3D game.
Summary: This book shows the Web designer with little or no 3D experience how to translate 3D animation to the Web, without the need for writing extensive amounts of code. Includes tutorials and image files needed to create interactive art, animated characters, and commercial websites.
List(s) this item appears in: E-BOOK LIST
Holdings
Item type Current library Call number Status Notes Date due Barcode Item holds
e-BOOK MTU Bishopstown Library eBook 006.693 (Browse shelf(Opens below)) Not for loan CIT Module ARTS 6013 - Core reading;"CIT Module ARTS 6013 - Core reading."
Total holds: 0

Enhanced descriptions from Syndetics:

Make sure you benefit from the explosion of new and exciting applications designed to let you create 3D animation for the web. See how you can use the power of 3ds max, Flash and Director to make your 3D fame or project a reality for the internet as well as learning generic skills allowing you to use many applications. Ideal if you are a web designer with little or no 3D experience and need an overview of how 3D could transform your work and how best to put it online, or if you are a 3D animator wanting to produce work for the web and need a guide to which applications to use. Insteadof being bogged down in code, this user-friendly, highly illustrated book teaches from a practical, technique-orientated stance, with only a minimal amount of code typing needed. Use pre-written code modules to create interactive are, animated characters and commercial websites. Then you can learn the techniques needed to make your own 3D games. Each chapter contains tutorials which you can do yourself, using the files on the free CD included with the book. Interviews with successful professionals show you what you can aspire to by sharing their tips and tricks as well as details on the pros and cons of each software package. For extra tips, information and help visit www.3dfortheweb.info

Includes CD-ROM for PC and Mac--Cover.

Includes bibliographical references (page 311) and index.

3D for beginners: basic buttons -- Interface design for 3D websites -- An introduction to real time 3D -- Designing and making characters -- Making characters from Shockwave -- Animating for 3D interactivity -- Building virtual environments -- Making a 3D game.

This book shows the Web designer with little or no 3D experience how to translate 3D animation to the Web, without the need for writing extensive amounts of code. Includes tutorials and image files needed to create interactive art, animated characters, and commercial websites.

CIT Module ARTS 6013 - Core reading.

CIT Module ARTS 6013 - Core reading.

Also available in print form.

Electronic reproduction.: ProQuest LibCentral. Mode of access: World Wide Web.

System requirements: 3D Studio Max, Flash MX 2004, Director MX 2004.

Table of contents provided by Syndetics

  • Introduction
  • 3D for Beginners, Basic Buttons
  • Representation and Interface Design
  • An Introduction to Real Time 3D
  • Designing and Making Characters
  • Making Characters for Shockwave
  • Animating for 3D Interactivity
  • Building Virtual Environments
  • Creating a Shockwave 3D Game
  • Index and credits
  • CD of Tutorials and Links

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