MTU Cork Library Catalogue

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Internetworking with TCP/IP. Vol. III, Client-server programming and applications / Douglas E. Comer and David L. Stevens.

By: Comer, Douglas.
Contributor(s): Stevens, David L, 1962-.
Material type: materialTypeLabelBookPublisher: Englewood Cliffs, N.J. : Prentice Hall, c1993Edition: BSD socket version.Description: xxiv, 498 p. : ill. ; 25 cm.ISBN: 0134742222.Other title: Client-server programming and applications.Subject(s): TCP/IP (Computer network protocol) | Client/server computing | Internetworking (Telecommunication)DDC classification: 005.2
Contents:
Introduction and Overview -- The Client Server Model and Software Design -- Concurrent Processing in Client-Server Software -- Program interface to protocols -- The socket interface -- Algorithms and issues in client software design -- Example client software -- Algorithms and issues in server software design -- Iterative, connectionless servers (UDP) -- Iterative, connection-oriented servers (TCP) -- Concurrent, connection-oriented servers (TCP) -- Single-Process, Concurrent servers (TCP) -- Multiprotocol servers (TCP, UDP) -- Multiservice servers (TCP, UDP) -- Uniform, Efficient Management of Server Concurrency -- Concurrency in clients -- Tunneling at the transport and application levels -- Application level gateways -- External data representation (XDR) -- Remote Procedure Call Concept (RPC) -- Distributed Program Generation (Rpcgen Concept) -- Distributed Program Generation (Rpcgen Example) -- Network File System Concepts (NFS) -- Network File System Protocol (NFS, Mount) -- A TELNUT Client (Program Structure) -- A TELNUT Client (Implementation Details) -- Practical hints and techniques for UNIX Servers.

Enhanced descriptions from Syndetics:

This volume addresses the question of how applications that use TCP/IP can be designed. Focusing on the client-server paradigm, this book examines algorithms for both the client and server components of a distributed program, shows an implementation that illustrates each design, discusses techniques like application-level gateways and tunnelling, and reviews several standard protocols. create them, this third volume in Comer's series also explains how each design fits into the space of possible implementations, emphasizes design principles that underlie practical implementations and offers sample programs that show how each design operates in practice.

This vol. 3 is published in multiple versions; they follow the first 2 vols. published 1988-1991.

Bibliography: (pages 477-484) and index.

Introduction and Overview -- The Client Server Model and Software Design -- Concurrent Processing in Client-Server Software -- Program interface to protocols -- The socket interface -- Algorithms and issues in client software design -- Example client software -- Algorithms and issues in server software design -- Iterative, connectionless servers (UDP) -- Iterative, connection-oriented servers (TCP) -- Concurrent, connection-oriented servers (TCP) -- Single-Process, Concurrent servers (TCP) -- Multiprotocol servers (TCP, UDP) -- Multiservice servers (TCP, UDP) -- Uniform, Efficient Management of Server Concurrency -- Concurrency in clients -- Tunneling at the transport and application levels -- Application level gateways -- External data representation (XDR) -- Remote Procedure Call Concept (RPC) -- Distributed Program Generation (Rpcgen Concept) -- Distributed Program Generation (Rpcgen Example) -- Network File System Concepts (NFS) -- Network File System Protocol (NFS, Mount) -- A TELNUT Client (Program Structure) -- A TELNUT Client (Implementation Details) -- Practical hints and techniques for UNIX Servers.

Table of contents provided by Syndetics

  • 1 Introduction and Overview
  • 2 The Client Server Model and Software Design
  • 3 Concurrent Processing in Client-Server Software
  • 4 Program Interface to Protocols
  • 5 The Socket Interface
  • 6 Algorithms and Issues in Client Software Design
  • 7 Example Client Software
  • 8 Algorithms and Issues in Server Software Design
  • 9 Iterative, Connectionless Servers (UDP)
  • 10 Iterative, Connection-Oriented Servers (TCP)
  • 11 Concurrent, Connection-Oriented Servers (TCP)
  • 12 Single-Process Concurrent Servers (TCP)
  • 13 Multiprotocol Servers (TCP, UDP)
  • 14 Multiservice Servers (UDP, TCP)
  • 15 Uniform, Efficient Management of Server Concurrency
  • 16 Concurrency in Clients
  • 17 Tunneling at the Transport and Application Levels
  • 18 Application Level Gateways
  • 19 External Data Representation (XDR)
  • 20 Remote Procedure Call Concept (RPC)
  • 21 Distributed Program Generation (Rpcgen Concept)
  • 22 Distributed Program Generation (Rpcgen Example)
  • 23 Network File System Concepts (NFS)
  • 24 Network File System Protocol (NFS, Mount)
  • 25 Telnet: An Example Client Design
  • 26 Telnet: An Example Server Design
  • 27 Practical Hints and Techniques for UNIX Servers
  • Appendix 1 System Calls and Library Routines Used with Sockets
  • Appendix 2 Manipulation of UNIX File and Socket Descriptors
  • Bibliography
  • Index

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