Beyond the third dimension : computer graphics and higher dimensions / Thomas F. Banchoff.
By: Banchoff, Thomas
.
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Item type | Current library | Call number | Copy number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|---|
General Lending | MTU Bishopstown Library Lending | 516.36 (Browse shelf(Opens below)) | 1 | Available | 00070227 |
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Enhanced descriptions from Syndetics:
This work investigates ways of picturing and understanding dimensions below and above our own. What would a two-dimensional universe be like? How can we even attempt to picture objects of four, five or six dimensions? Such are the questions examined in this text.
Includes bibliographical references (pages 199-201) and index.
Introducing dimensions -- Scaling and measurement -- Slicing and contours -- Shadows and structures -- Regular polytopes and fold-outs -- Perspective and animation -- Configuration spaces -- Coordinate geometry -- Non-Euclidean geometry and nonorientable surfaces.