The essential distributed objects survival guide / Robert Orfali, Dan Harkey, Jeri Edwards.
By: Orfali, Robert.
Contributor(s): Harkey, Dan | Edwards, Jeri.
Material type: BookPublisher: New York : J. Wiley, c1996Description: xxxiv, 604 p. : ill. ; 24cm. + pbk.ISBN: 0471129933 .Subject(s): Object-oriented programming (Computer science) | Client/server computing | Computer architectureDDC classification: 005.12Item type | Current library | Call number | Copy number | Status | Date due | Barcode | Item holds |
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General Lending | MTU Bishopstown Library Lending | 005.12 (Browse shelf(Opens below)) | 1 | Available | 00158338 |
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Enhanced descriptions from Syndetics:
Winner! 1996 Software Development/Jolt Productivity Award! "The first clear roadmap to commercial-grade object-oriented systems that many have been waiting for." -Tibbets and Bernstein, Information Week "A worthy sequel to The Essential Client/Server Survival Guide. It frames the CORBA and OLE/COM debate in ways useful to anyone curious about the technical underpinnings of a global computing fabric." -Jon Udell, Byte "Chock-full of useful information." -Mark Betz, Windows Tech Journal This is your best source to help you make intelligent decisions about distributed objects, component technologies, and their standards. Bestselling authors Orfali, Harkey, and Edwards combine detailed technical explanations with their unique brand of offbeat humor-using clever cartoons, controversial soapboxes, and witty quotes. You'll get the full story on distributed objects, including:
* What CORBA 2.0 and OLE/COM can do, and how they differ
* How distributed objects, components, and client/server come together
* Detailed coverage of object frameworks, component suites, business objects, compound documents, and TP monitors
* The inside scoop on key products like SOM, Orbix, ObjectBroker, Newi, and DOE
Visit our web page at www.wiley.com/compbooks/
Includes bibliographical references (pages 563-571) and index.
Part 1: Client/Server with Distributed Objects -- Part 2: CORBA: The distributed object bus -- Part 3: Frameworks for business objects and components -- Part 4: OpenDoc under the hood -- Part 5: OLE/COM under the hood -- Part 6: Component Nirvana: Client/Server with parts.