MTU Cork Library Catalogue

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Intelligent Java applications for the Internet and Intranets / Mark Watson.

By: Watson, Mark.
Material type: materialTypeLabelBookPublisher: San Francisco, CA. : Morgan Kaufmann, 1997Description: xx, 377 p. ; 24 cm + pbk.ISBN: 1558604200.Subject(s): Java (Computer program language) | Intelligent agents (Computer software) | Internet programming | Intranets (Computer networks)DDC classification: 005.2762
Holdings
Item type Current library Call number Copy number Status Date due Barcode Item holds
General Lending MTU Bishopstown Library Store Item 005.2762 (Browse shelf(Opens below)) 1 Available 00075667
Total holds: 0

Enhanced descriptions from Syndetics:

Internet tools and applications frequently use artificial intelligence (AI) techniques to enable special features and reduce development time. This book allows you to apply these powerful AI design techniques to your Java programming. Focusing on intelligent systems, it provides the introductory AI material that Java programmers need to create Internet and Intranet applications including on-line games, search tools, and data collection tools. A variety of detailed examples are provided to illustrate how these applications are used in real-world software projects, and to guide you in developing applications of your own. * AI concepts are explained in detail making the book accessible to any Java programmer. * An accompanying CD-ROM lets readers experiment with source code for the Java classes developed in the book. The CD-ROM includes many immediately useful Java class libraries and four complete applications that use the Java class libraries. * Complete example programs cover a range of applications including an arcade style game, a handwriting recognition system, a system that answers questions about ancient history, and an information retrieval application.

CD-ROM to accompany book available at issue desk.

Inclludes bibliographical references (p. 361-362) and index.

Table of contents provided by Syndetics

  • 1 Introduction to Artificial Intelligence
  • 2 Java User Interface Framework for Testing AI programs
  • 3 Distributed AI
  • 4 Neural Networks
  • 5 Genetic Algorithms
  • 6 Natural Language Processing
  • 7 AI Agents
  • 8 Expert Systems
  • 9 Using Genetic Algorithms in a Scrolling Arcade Game
  • 10 Neural Network for Real-Time Handwriting Recognition
  • 11 Using a Greedy Algorithm to Optimize Neural Networks
  • 12 Optimizing Neural Networks with Genetic Algorithms
  • 13 Supporting Natural Language Queries in a World Wide Web Document
  • 14 Using Java-Based Data Collection Agents
  • Appendix A Introduction to Java Programming
  • Appendix B Using the CD-ROM
  • Appendix C Javadoc Documentation

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