Abstracting craft : the practiced digital hand / Malcolm McCullough.
By: McCullough, Malcolm.
Material type: BookPublisher: Cambridge, Mass. : MIT Press, 1996Description: xvii, 309 p. : ill. ; 22 cm. + pbk.ISBN: 026263189X ; 0262133261 .Subject(s): Digital computer simulation | Virtual realityDDC classification: 004.019Item type | Current library | Call number | Copy number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|---|
General Lending | MTU Crawford College of Art and Design Library Lending | 004.019 (Browse shelf(Opens below)) | 1 | Available | 00055284 |
Enhanced descriptions from Syndetics:
The love of making things need not be confined to the physical world - electronic form giving can also be a rewarding hands-on experience. In this investigation of the possibility of craft in the digital realm, Malcolm McCullough observes that the emergence of computation as a medium, rather than just as a set of tools, suggests a growing correspondence between digital work and traditional craft.
Includes bibliographical references and index.
Table of contents provided by Syndetics
- Preface (p. ix)
- Acknowledgments (p. xiii)
- Introduction (p. xv)
- I Human Context (p. xix)
- 1 Hands Five Prologues (p. 1)
- 2 Eyes (p. 31)
- 3 Tools (p. 59)
- II Technological Context (p. 83)
- 4 Symbols (p. 85)
- 5 Interfaces (p. 113)
- 6 Constructions (p. 155)
- III Personal Context (p. 191)
- 7 Medium (p. 193)
- 8 Play (p. 221)
- 9 Practice (p. 243)
- Notes (p. 273)
- References (p. 289)
- Illustration Credits (p. 299)
- Index (p. 301)