Interactive system design / William M. Newman and Michael G. Lamming.
By: Newman, William M.
Contributor(s): Lamming, Michael G.
Material type: BookPublisher: Wokingham ; Reading, Mass. : Addison-Wesley, 1995Description: xxxiv, 468 p. : ill. ; 24 cm.ISBN: 0201631628 .Subject(s): Human-computer interaction | System designDDC classification: 004.21Item type | Current library | Call number | Copy number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|---|
General Lending | MTU Bishopstown Library Lending | 004.21 (Browse shelf(Opens below)) | 1 | Available | 00071058 | ||
General Lending | MTU Bishopstown Library Lending | 004.21 (Browse shelf(Opens below)) | 1 | Available | 00086010 |
Enhanced descriptions from Syndetics:
William Newman addresses human-computer interaction from a computer-science viewpoint, focusing on design and development rather than cognitive ergonomics. This work includes practical focus on modern environments (such as X or Windows), tools and implementation issues. It explains how to work in a variety of user-interface notations and be more confident in dealing with conceptual models, interface styles and details of design. Case studies are used to illustrate the challenges and pitfalls of user-centred design.
Bibliography: (pages 445-455) and index.
Part I: The framework -- Introduction -- Defining the problem -- The human virtual machine -- Design processes and representations -- Part II: System design -- User study methods -- Systems analysis and design -- Requirements definition -- Part III: System evaluation -- Usability analysis and inspection -- Prototyping and evaluation -- Experiments in support of design -- Part IV: User interface design -- User interface notations -- Interaction styles -- Conceptual design: The user's mental model -- Conceptual design: Methods -- Designing to guidelines.
Table of contents provided by Syndetics
- Foreword
- Preface
- Part I The Framework
- 1 Introduction
- 2 Defining the Problem
- 3 The Human Virtual Machine dt
- 4 Design processes and representations
- Part II System design
- 5 User study methods
- 6 Systems analysis and design
- 7 Requirements definition
- Part III System evaluation
- 8 Usability analysis and inspection
- 9 Prototyping and evaluation
- 10 Experiments in support of design
- Part IV User interface design
- 11 User interface notations
- 12 Interaction styles
- 13 Conceptual design: The user's mental model
- 14 Conceptual design: Methods
- 15 Designing to guidelines
- Further reading
- Case Study B
- Designing a human memory aid
- Design problems
- Bibliography
- Index