MTU Cork Library Catalogue

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About face : the essentials of user interface design / Alan Cooper.

By: Cooper, Alan, 1952-.
Material type: materialTypeLabelBookPublisher: Foster City, Calif. : [London?] : IDG Books Worldwide, [distributed by Transworld] 1995Description: xx, 580 p. ; 24 cm. + pbk.ISBN: 1568843224 .Subject(s): User interfaces (Computer systems) | Human-computer interactionDDC classification: 005.42
Contents:
Introduction -- Part I: The Goal -- Goal-Directed Design -- Software Design -- The Three Models -- Visual Interface Design -- Part II: The Form -- Idioms and Affordances -- An Irreverent History of Rectangles on the Screen -- Windows-with-a-Small-w -- Lord of the Files -- Storage and Retrieval Systems -- Choosing Platforms -- Part III: The Behavior -- Orchestration and Flow -- Posture and State -- Overhead and Idiocy -- The Secret Weapon of Interface Design -- Part IV: The Interaction -- Elephants, Mice and Minnies -- Selection -- Direct Manipulation -- Drag-and-Drop -- Part V: The Cast -- The meaning of menus -- Menus -- Dialog Boxes -- Dialog Box Etiquette -- Toolbars -- Roll the Credits, Please -- Part VI: The Gizmos -- Imperative and Selection Gizmos -- Entry and Display Gizmos -- New Gizmos -- Part VII: The Guardian -- The end of errors -- Managing Exceptions -- Undo -- Part VIIII: The Teacher -- Good at what you do -- Installation, Configuration and Personalization -- Shouldering the Burden -- Where do we go from here?
Holdings
Item type Current library Call number Copy number Status Date due Barcode Item holds
General Lending MTU Bishopstown Library Lending 005.42 (Browse shelf(Opens below)) 1 Available 00010531
Total holds: 0

Enhanced descriptions from Syndetics:

The cleverest code in the world is worth nothing if a program's interface proves an unwieldy barrier to users. That's why programmers and designers alike will benefit from About Face: The Essentials of User Interface Design . Here, respected software designer Alan Cooper shares his own real-world experience and design principles so that you, too, can fashion intuitive, effective user interfaces. Applicable to multimedia and Web sites as well as application software, About Face is an invaluable resource for design professionals.

"Covers Windows 95" - cover.
Includes index.

Introduction -- Part I: The Goal -- Goal-Directed Design -- Software Design -- The Three Models -- Visual Interface Design -- Part II: The Form -- Idioms and Affordances -- An Irreverent History of Rectangles on the Screen -- Windows-with-a-Small-w -- Lord of the Files -- Storage and Retrieval Systems -- Choosing Platforms -- Part III: The Behavior -- Orchestration and Flow -- Posture and State -- Overhead and Idiocy -- The Secret Weapon of Interface Design -- Part IV: The Interaction -- Elephants, Mice and Minnies -- Selection -- Direct Manipulation -- Drag-and-Drop -- Part V: The Cast -- The meaning of menus -- Menus -- Dialog Boxes -- Dialog Box Etiquette -- Toolbars -- Roll the Credits, Please -- Part VI: The Gizmos -- Imperative and Selection Gizmos -- Entry and Display Gizmos -- New Gizmos -- Part VII: The Guardian -- The end of errors -- Managing Exceptions -- Undo -- Part VIIII: The Teacher -- Good at what you do -- Installation, Configuration and Personalization -- Shouldering the Burden -- Where do we go from here?

Table of contents provided by Syndetics

  • Introduction
  • Part I The Goal
  • Chapter 1 Goal-Directed Design
  • Chapter 2 Software Design
  • Chapter 3 The Three Models
  • Chapter 4 Visual Interface Design
  • Part II The Form
  • Chapter 5 Idioms and Affordances
  • Chapter 6 An Irreverent History of Rectangles on the Screen
  • Chapter 7 Windows-with-a-Small-w
  • Chapter 8 Lord of the Files
  • Chapter 9 Storage and Retrieval Systems
  • Chapter 10 Choosing Platforms
  • Part III The Behavior
  • Chapter 11 Orchestration and Flow
  • Chapter 12 Posture and State
  • Chapter 13 Overhead and Idiocy
  • Chapter 14 The Secret Weapon of Interface Design
  • Part IV The Interaction
  • Chapter 15 Elephants, Mice and Minnies
  • Chapter 16 Selection
  • Chapter 17 Direct Manipulation
  • Chapter 18 Drag-and-Drop
  • Part V The Cast
  • Chapter 19 The Meaning of Menus
  • Chapter 20 Menus
  • Chapter 21 Dialog Boxes
  • Chapter 22 Dialog Box Etiquette
  • Chapter 23 Toolbars
  • Chapter 24 Roll the Credits, Please
  • Part VI The Gizmos
  • Chapter 25 Imperative and Selection Gizmos
  • Chapter 26 Entry and Display Gizmos
  • Chapter 27 New Gizmos
  • Part VII The Guardian
  • Chapter 28 The End of Errors
  • Chapter 29 Managing Exceptions
  • Chapter 30 Undo
  • Part VIII The Teacher
  • Chapter 31 Good at What You Do
  • Chapter 32 Installation, Configuration and Personalization
  • Chapter 33 Shouldering the Burden
  • Chapter 34 Where Do We Go from Here?

Author notes provided by Syndetics

About the Author Alan Cooper is one of the most respected software designers of our time. He is the winner of the Microsoft Windows Pioneer Award for his work in designing Visual Basic. He is also one of the most outspoken critics of how the software industry goes about building the interface between products and people. His thirteen-year-old software design consulting company, Cooper Interaction Design, is based in Palo Alto, CA.

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